![]() ![]() ![]() I just got to the beginning of Deadside and it's actually the first time I'm about to (most likely) fully replay this game in about 10 years or so. That, for me, is my ultimate cue to know if a game 'aged well' or not (especially in the cases of early 3D games which are often known to be very 'rough' today, at least to look at, if anything). I mean there's definitely 15 polygons on Mike (the protagonist) but I'm still somehow absorbed by the game's atmosphere and ambiance that I manage not to care one bit about that stuff. I'm usually not a fan of going back to 'Early 3D' games, but there are some very specific ones that still grab me enough to keep playing them about as much as I did back when they were new. And I must say, outside of having to acclimate myself with the controls again (they do feel clunky at first) this game still shines bright in my heart. However, I discovered an unofficial fan-made 20th Anniversary 'remaster' mod that helps fix some stuff and improve many of the textures.ĭespite the fact that it's possible to configure the game to run on Keyboard and Mouse, it's definitely still preferable to play it on a controller. I've been replaying Shadow Man recently, one of my all time favorites.
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